Part 1 - How to create a Network Sharing directory on the Machine the Controller will be installed on. (This example will be creating a UNC directory which does not require mapping on each Render node)
Part 2 - Confirm the Shared directory is created by showing the ‘hand’ icon in explorer.
Setup ButterflyNetRender Controller:
Part1 - Installing Controller.
Part2 - Running Controller for first time and configuring LightWave using the UNC shared directory. This will explain the LW Plugin copy process and the BNR directories that are created on the shared root folder.
Setup ButterflyNetRender Client on Controller:
Part1 - Installing BNR Client on the Local machine (that the controller is installed on)
Part2 - Setup BNR Client on Local machine. This will explain the configuration process.
Test Render with ButterflyNetRender:
How to add a LightWave Scene and set the Prefix name for rendering Frames to the Shared Directory. This will also explain the Content Directory setting required and How to use the LW Scene Defaults. (NOTE: This is a long video ~7 mins)
ButterflyNetRender Controller videos:
Stopping a Rendering Scene. This will explain the difference between ‘Stopping’ a scene which will wait for the current frame to finish Or ‘Reset/Kill’ a active scene which will stop the scene without waiting for the current frame to finish.
Explanation of the option preferences in the BNR Controller.
NOTE: Updated ButterflyNetRender version 4 Videos coming soon...
If you have a request for video explanation of a BNR feature - Please let me know.